simulation and truth
For getting a grip on my master thesis I made up a collection of fields of interest. There are a couple of buzz-words that I want to unfold in order to make them fructous for further investigations. This is one of the first steps and I hope to be able to add some details soon.
simulation/virtual
simulation depends and constructs reality (WoWarcraft, Second Life)
machines simulate an interface in order to get usable for humans
thoughts and theses?
opposite (according to Baudrillard): Illusion
is simulation linked to virtuality?
is operationalization the basis for simulation?
authenticity
unique, personal experience reproductive society, sampling
what role plays the “I” and how do we define it? >emotions
truth
democracy (many) experts (peers)
poetry and truth (>Goethe)
emotion
human control system, adding salience(“weight”) to information
subconscious
Links to authenticity and maybe truth?
games
a way to liberty/freedom (>Schiller)?
some things can not be described directly but rather circumscribed
storytelling, truth in poetry
immersion
which truth(s) might be created, available or perceived by being immersed into some medium, computer games in particular?
emergence
can truth come from (super)complex systems? What do emergent structures show?
are evolutionary systems useful?
massive systems can no longer be calculated but must be estimated statistically and are often simulated in advance > simulation
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